Saturday, March 1, 2014

Skeleton's Hate Me (Blog # 41)

The title explain's everything.

This week was my first week back and it was nice, honestly. Lot's of work was done and lots of tears were shed.

My character model for my 3D short is something i'm really proud of, even with it's more simplistic look, I want to use her for my animation. Then, riging and skeleton's came along and smack me in the face and told me "NO". Limbs were thrown all over the place and this sweet little girl of a model turned into Satan himself as it glitched so bad. (Total Gmod physics) and, yes it was funny, but it was such a bitch to fix.

BUT!

I DID fix it, like, right now at home. My day has been made. Seriously though, Paint weighting worked this time and she moves like a "normal" human being. Took 2 hours but o'well.  So for what I learned this week, how to Paint weight and that Skeleton's are stupid.

Anyways, I want to learn how to material things a whole lot better, whenever I set materials to like, a wall for a wallpaper, it looks like absolute crap.

Really the only thing that pissed me off this week was the model messing up practically everyday. Other things, I shall not mention because it's at my school and those people are idiots.

Happiness??

The model working is a number 1 on my list but also, my happiness goes with my cosplay. Now, next week is my convention and I literally can't wait. Costumes are almost done and also my drawing. I haven't drawn in so long and I'm working on some stuff right now (Thus being Garry from Ib)

So, this week has been a roller coaster and I'm glad that it has stopped ha.

Summing it Up:


(seriously, iv'e wanted to do this in class so much)


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